ELITE GRAPPLING CHAMPIONSHIP SUMER CHALLENGE

This is a NAGA rules Tournament

GENERAL RULES:

 

During the Match:

 

TIME LENGTH:

    1.  Kids and , Teens BEGINNER DIVISIONS will be 3 Minutes

    2.  Kids & Teens Intermediate & Advanced, Adult Novice and Beginner Divisions will be 4 Minutes

    3.  Adult Intermediate Divisions will be 5 Minutes

    4.  Adult Advanced/Expert Divisions 6 Minutes

 

WAYS TO WIN:

 

LEGAL SUBMISSION MOVES:

  1. Fighters are allowed to grab and use their opponents clothing applying submission techniques, T-shirts are optional (No-Gi Div.)
  2. If the fight does not end by submission the referee will choose the winner based on the Rules Decision Making Criteria included in this flyer. 
  3. If a match is considered a “Draw” by the referee, then there will be a 2-minute overtime.  Judges are encouraged to choose a winner in every match should it not end by submission.
  4. If fighters are deadlocked, the referee may re-start the match from a standing position
  5. No Gi Divisions (Gi/Uniforms are not required, at a minimum shorts with a draw string, cup and mouthpiece must be worn).  Any intentional use of an illegal technique or act of poor sportsmanship will result in the immediate ejection of that competitor/spectators.
  6. All Submission Techniques are legal (including heel hooks, knee locks, guillotine chokes etc.) except:

  ILLEGAL TECHNIQUES

SPECIAL RULES FOR KIDS & TEENS:

  1. NO HEEL HOOKS allowed in the KIDS & TEEN divisions.
  2. NO SLAMMING from the Guard allowed in any of the KIDS & TEEN divisions.
  3. NO NECK CRANKS ALLOWED

NO STRIKES OF ANY KIND:

  1. No strikes of any kind allowed to any part of the body or head at all
  2. No elbows or forearm strikes are allowed
  3. No butting with the head
  4. No knees to the head
  5. No ridge hands or back fist strikes
  6. No kicks to an opponent

OTHER FOULS not allowed:

  1. Attacks to the front of the windpipe (i.e. Finger in throat), eyes (elbows, palms, fingers, etc.) or groin.   No pushing palm or elbow directly into nose. 
  2. Striking of any kind including: headbutts, punches, elbows, knees, kicks etc.
  3. Dropping or slamming of opponent on their head, no slamming from the Guard Position (From above the waste)
  4. Eye Gouging
  5. Attacks to the windpipe either by strikes or clutching the trachea
  6. Fish Hooking
  7. Biting
  8. Spiking an opponent on his/her head
  9. Pulling Hair
  10. Pinching, twisting of skin
  11. Sticking a finger into a cut of an opponent
  12. Small Joint Manipulation
  13. Putting a finger into any orifice
  14. Interference by a corner with any official or fighter
  15. Attacking an opponent in any of these circumstances:
  16. Spitting and or swearing
  17. Throwing an opponent off the mat
  18. Unsportsmanlike conduct

NO-GI SCORING SYSTEM

Takedown: 2 points (Full Advantage)

Referee will look who initiated the takedown, and how it ended. If one player shoots, his opponent sprawls, and the sprawling opponent then pulls Guard, a Takedown is awarded. If the player aggressively pulls guard from standing, no Takedown is awarded.

If a player gets the Takedown, lets his opponent up, and then again goes for the Takedown, no consecutive pints need be awarded.

 

Dominant Control: 2 Points (Full Advantage)

Controlling your opponent is a crucial step to obtaining a Submission, thus Full Advantage is awarded for aggressively obtaining Dominant Control. Dominant Control is any secure from of control that lends itself to submission. The control has to be long enough to set up as s submission attempt, which can be as short as a second or two. These forms of control include:

 

Guard Pass or Sweep: 2 Points (Full Advantage)

Sweep from Guard to a Dominant Position. Further if you take the Back from Guard, this is the functional equivalent to a Sweep.

Full Reverse, defined as going from the bottom of a Dominant Position to the top of a Dominant Position, leaving the situation totally reversed.

Note: Playing for points is not rewarded. If a player simply transitions between Dominant Positions, he does not achieve additional points.

 

Submission: 2 Points (Full Advantage)

A Submission is recognized as full and strong when one or more of the following occurs:

Minor Advantage (1 Point) is awarded for a Submission Attempt that is significant but does not meet the above criteria.

TIE: Judges will determine a tie by considering first, who skillfully controlled the Pace, Place and Position on the mat, in order to ultimately set up an eventual submission. Pace is which Grappler determined the tempo of the match. Place is which Grappler dictated where on the mat the match took place. Position is which Grappler successfully initiated the tie ups and other action.

If they are equal, Judges will give a decision to the player with less warnings or cautions. Last, in the absence of any warning or cautions, the edge should be given to the fighter who better exemplifies the sport as an exciting, colorful, viable contest. If the players ar still equal, then an overtime period can be called for.

Stalling

The referee has the discretion to take 2 points away from a grappler if they stall. A warning must be given at least once prior to points being taken away. The referee can warn a grappler up to 3 times prior to taking points away. The referee does have the right to stand the grapplers up or keep them in the same position after points have been taken away.

 

GI RULES (BJJ Rules)

GI DIVISIONS POINTS ARE AWARDED FOR:     

  1.     Takedowns                                    2 POINTS
  2.     Sweep from the Guard                 2 POINTS
  3.     Knee on Stomach Position          2 POINTS
  4.     Pass Guard to Side Position       3 POINTS
  5.     Rear Mount Position                     4 POINTS
  6.     Mount Position                               4 POINTS

You must hold your position for 3 seconds

WHITE BELTS & ALL CHILDREN/TEEN GI COMPETITORS:

  1.    No attacks below the waist (No Knee bars, foot locks, etc.)

BLUE BELTS, MASTERS, DIRECTOR, EXECUTIVE WOMEN’S ADVANCE):

ADULT MEN’S PURPLE BELT & ABOVE:

 

 

 

Click Below for more Info

 
Rules
Registration Forms
 
 
Weight Classes
Directions-Hotels
 

 

 

COPYRIGHT INFORMATION 2008 Copyright © www.casca-grossa.com All photographs, graphics, logos, video clips, text, and other content is property of © www.casca-grossa.com, and may not be reproduced, copied, modified, republished, or distributed in any form and is strictly prohibited without express written permission from © Carol Coronel. All Rights Reserved. Casca Grossa website utilizes the Adobe Acrobat format. You can download it free here.